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Steam Next Fest's top demos were packed with gnomeslop hijinks, open world piracy, and vampire card battling, but then—well—Marathon happened
Michael Pisseri on Turning Around Schools and Trusting the Process
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
Arc Raiders' latest patch has made Rocketeers deadlier, and you can guess how happy it's made players: 'The problem with rocketeers was their abundance of mercy'
It's taken 2 decades to appear, but this fan-made spiritual successor to Command & Conquer: Renegade has finally hit 1.0: '12 years of beta testing has led us to this'
Here's when World of Warcraft: Midnight launches in your time zone
If you love Marathon's vectorheart style but not its PvP, get your aesthetic fix from the gorgeously overstimulating demo for this time trial FPS instead
Just Cause dev co-founder says the studio got too big and 'numbers focused,' so he quit and made a $25 open world crime brawler