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Pragmata interview: combat, hacking, resource management, and more
An indie asking for $250,000 is 'a drop in the bucket' says Tunic's publisher, but indies are in a 'survival' era because companies think that 'isn't profitable enough' to fund
If there's one thing I've learned playing Crimson Desert for 75 hours, it's that you should absolutely treat this game as a slow burn
Truro targets former Zipcar users with capital-light expansion in London
Michael Griffin: From Player to Gaming CEO
Counter-Strike 2 introduces the game's biggest shake-up in years: Now when reloading, you lose all the mag's remaining ammo
How to beat Marnie's Excavatron in Crimson Desert
Major industry survey finds that, surprise surprise, 9/10 game devs think generative AI use should be more fully disclosed on Steam