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Zero Parades devs knew they didn't want to make another cop game after Disco Elysium: 'How people think of the police these days, it's a bit different'
'The industry's in a really horrible place,' Brenda Romero says: 'We were there in the '80s for the crash, and this is definitely crashier'
Soren Johnson on keeping his game studio small: 'You get better games if you take longer to make games'
Movement and technology?
There's nothing 'euro' about 'eurojank,' says Stalker dev—after all, what are some of the 2000s' best RPGs if not beautiful all-American jankfests?
What does life want?
D&D Beyond's slick new online character creator lets you make a hero in seconds
XCOM meets Rashomon in Vaunted, a tactical RPG where your characters can rewrite history from their perspective