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Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Iron Galaxy says the Fallout: New Vegas image it posted yesterday doesn't mean anything: 'We use that slide every month and has nothing to do with anything Fallout being worked on'
Spring Statement 2026: Reeves downgraded growth as business leaders demand urgent action
RedOctane's 'next evolution in rhythm gaming' sure looks a lot like 2007's Rock Band
Interview: A Conversation on Leadership, Psychology, and Family Support
Michael Kadoe: From Fashion to Green Real Estate
Teardown's massive multiplayer update arrives next month, bringing a full co-op campaign, competitive modes, and a free-roaming sandbox
After planning 2 more paid acts, narrative scifi power-washer Ambrosia Sky is instead finishing its story in one free update to 'maximize' its focus on what players loved: 'People got in on that sapphic yearning right away'