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After Pebble Beach 62, Collin Morikawa opens up on unusual putting woes
'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment'
Doom co-creator John Romero adores Ghost Recon and has over 3,000 hours in World of Warcraft: 'God, I lived in that game every day for five years'
Ciro Ferrara says Spalletti does not need to motivate players for Inter game
A fraction of the most popular PC games over the past year use hardware-level ray tracing, which is far fewer than I'd predict just 24 months ago
Hideki Sato, father of the Sega Dreamcast, Saturn, Genesis, and more, has died
In Defense of Silent Hill: Townfall’s Innovative Mechanics
Yakuza Kiwami 3 spoils an interesting remake with odd changes and an abysmally misjudged recast