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An indie asking for $250,000 is 'a drop in the bucket' says Tunic's publisher, but indies are in a 'survival' era because companies think that 'isn't profitable enough' to fund
Microsoft Flight Simulator 2024: a deep dive into PS VR2 mode
Death Stranding 2 devs thought 'Brutal' mode was hard enough, but pushed the game to 'the upper limit' with its new difficulty option on PC
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The sequel to the most underrated RPG of 2022 is launching in early access next month, but you can try its massive updated demo right now
Michael Griffin: From Player to Gaming CEO
Share of the Week: Ghost of Yōtei Legends
Crimson Desert dev says it 'takes time' to get used to the game's notoriously clunky controls, but advises players to 'think of it like riding a bike, it comes naturally after you learn it'