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    Citing Halo, FEAR, and Half-Life 2 as inspirations, Sprawl: Zero waves goodbye to boomer shooters and heralds the arrival of the Millennial FPS

    Resident Evil Requiem's The Final Puzzle has finally been figured out, and it's just as complicated and long as you'd think: 'We don't get the doll if we don't AFK at the grinder'

    Bindbridge raises $3.8m to fight herbicide resistance with AI-designed crop protection

    Fallout co-creator Tim Cain says less is often more in game design: 'As a very wise designer once said to me, a game that includes everything is about nothing'

    The Psychology Behind Why Business Conference Attendees Gravitate Towards Charging Stations

    Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'

    Fallout 3 lead Emil Pagliarulo tried to stuff it to the gills with Deus Ex DNA: 'As much immersive sim as was humanly possible'

    One of the biggest ROM sites around calls it quits as RAM prices surge and donations plateau: 'I have been paying more than $6,000 out of pocket every month'

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