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Capcom's RE Engine is the gift that keeps on giving: Resident Evil Requiem runs surprisingly well on the Steam Deck
Path of Exile's next expansion overhauls a beloved endgame system that hasn't seen major changes for 10 years
How to solve each puzzle box in Resident Evil Requiem
Resident Evil Requiem's path tracing is tough on GPUs but it probably won't take as long as ray tracing did to become a mainstream option in games
Laundryheap ramps up global expansion with four new market launches
Steam Next Fest's top demos were packed with gnomeslop hijinks, open world piracy, and vampire card battling, but then—well—Marathon happened
Official PlayStation Podcast Episode 535: Returning Residents
Microsoft's update for Direct3D, with opacity micromaps and shader execution reordering now official features, will probably mean little to gamers but graphics devs are going to be happy