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'We are definitely not doing QTEs', said Dispatch's creative director before doing QTEs: 'We just needed it to not suck'
Resident Evil Requiem is one of the few games to use GPU data decompression but it's a bit hit and miss as to whether your GPU will ever actually use it
Former Highguard dev who called out grave-dancing over the reveal trailer says the discourse 'had some very dark corners that may have accelerated the timeline of our failure,' but adds, 'it wasn't the primary cause'
Mewgenics will have 'at least two' DLCs, and the 'small' one is almost a third as big as the base game
Labour workers’ rights law could hit Gen Z jobs hardest, retailers warn
Dispatch doesn't let you derail conversations with blank, vacant stares because 'less than 1%' of players ever chose to stay silent in Telltale games
Attention is the scarce resource: what exhibitions teach us about modern marketing
No one at Embark could describe Arc Raiders before its extraction shooter pivot, leading to 'playtest battles' of competing directions for the game