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This Linux tool was the last thing I needed to wave goodbye to Windows
The devs on Deus Ex: Invisible War knew its most-hated part was a 'terrible idea,' and they give the director 'sh*t about it all the time'
Fortnite's Chapter 7 loot pool is a blueprint for battle royale going forward: balanced, lethal, and flexible
As Assassin's Creed Shadows support comes to an end, Ubisoft reiterates what's coming in the future, and yes, co-op factors into it somehow
Ten Lessons Richard Prince Has Taught Me About Photography
After 6 hours, Crimson Desert is one of the most overwhelming, chaotic, madcap videogames I've ever played—and I'm hungry for more
Should Nature Have Rights?
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'