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How Event Technology Is Transforming Business Conferences and Networking
Baby Steps' level design was hugely inspired by a custom map in Mirror's Edge and Japanese skateboarder Gou Miyagi: 'All of a sudden I was actually looking at and seeing the space in a way that I hadn't in a single player level in a long time'
A retired Microsoft engineer is training an AI to master Robotron: 2084, an incredibly difficult arcade game about a robot uprising
Remedy is moving on from FBC: Firebreak, but it's going out with a bang: One final update adds 5 new maps, a lower price, friend's pass, and a promise the game will 'continue to be playable for years to come'
How to play on the Schedule 1 beta branch for early access to new updates
I spent 6 months saving for up for a banged-up truck in GTA RP and now I know exactly what I want from GTA 6's multiplayer
The co-creators of Caves of Qud, our favorite roguelike fever dream, worked as narrative consultants on Marathon—which mostly meant they 'got to sit there in the room and throw completely absurd ideas at the wall'
Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'