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Quake's third Brutalist Jam now has a whopping 75 maps, and its organiser is working on a hub to stitch them all together: 'this is going to be an insane challenge'
Blue Prince is 'the result of 8 years of development, fuelled by imagination and creativity' not AI says publisher
Hollow Knight: Silksong player discovers Hornet's taunt does damage, proceeds to spend hours trying to beat every boss with it: 'This is like watching Sisyphus push the boulder and win'
Roadtrip RPG Keep Driving teaches you that a hitchhiker is just a friend you haven't met, and that friend might have weed
Questmas Photography Contest 2025 Winners Announced
New Year’s Eve Houston 2025: Your Curated Guide to the Biggest Night
Dishonored co-creator says it was 'a shock' when Microsoft closed Arkane Austin after Redfall's release: 'We were working on something really cool'
Fallout 4's lead designer reckons it is the 'most replayable' game in the series thanks to its interweaving quests, which I'm sure will go down swimmingly with New Vegas sickos