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Anthem's former executive producer says BioWare was so good at telling stories that its original Anthem pitch convinced EA to greenlight a game it couldn't deliver: 'Maybe there wasn't anything behind the very evocative statement'
Infinity Knights: Xross New Visuals Released
Enhancing Landscape Photography during Golden Hour
Learn All About Sandbox Sensation Talking Tom & Friends: World
Battlefield 6 producer insists the game's 'cool' and 'relatable' PMC villain and its quest to destroy the US has no deeper meaning: 'We needed two factions'
'We simply can't do subpar': Behind the scenes with GTA 1991, the ambitious San Andreas prequel whose creators are on the cusp of something special
Today's Wordle clues, hints and answer for August 8 (#1511)
I hate boss fights and you'll never convince me they're good (because they're not)