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    Deep Rock Galactic: Survivor is getting an expansion that introduces the series' first ever new class, and it’s a dwarf driving a weaponised bulldozer that flattens terrain and enemies alike

    Amidst high profile live service failures, Arc Raiders production director says he hopes other studios are 'given the same chance we had, because it's so hard to put a game out'

    This indie dev is making a Mirror's Edge-inspired freerunning game, complete with an in-game PDA that looks a lot like a PlayStation Portable

    Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'

    Top 5 Incredible Things to Do in Namibia This Year

    'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me

    Theo Paphitis steps in as interim CEO of Robert Dyas to lead turnaround

    Microsoft removes its 'This is an Xbox' marketing campaign and is slowly purging all mention of it

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