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PSA: You can adjust your mouse sensitivity in Resident Evil Requiem, but the setting's not in an obvious place
Interview: A Conversation on Leadership, Psychology, and Family Support
In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you're able to make every second count
Citing Halo, FEAR, and Half-Life 2 as inspirations, Sprawl: Zero waves goodbye to boomer shooters and heralds the arrival of the Millennial FPS
Owlcat just teased a new Warhammer 40,000: Rogue Trader DLC, and it's all about everyone's favorite relic-hoarding necron, Trazyn the Infinite
RedOctane's 'next evolution in rhythm gaming' sure looks a lot like 2007's Rock Band
Official PlayStation Podcast Episode 535: Returning Residents
ConcernedApe finds out not everyone will be hot for the blacksmith in Stardew Valley's upcoming 1.7 update: 'You've all been dying to marry Clint... right? ...guys?'