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OG Fallout artist Leonard Boyarsky says The Outer Worlds 2 almost had its own 'old school Obsidian' evil ending, but it took too much effort for too little payoff: 'I love making these types of games, but it is very stressful'
Think SMART: New NVIDIA Dynamo Integrations Simplify AI Inference at Data Center Scale
Reeves’ ‘exit tax’ plan branded “reckless and self-defeating” by leading wealth adviser
2025 World Wide Technology Championship Sunday tee times: Round 4 pairings
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Horse-racing industry faces £10m blow from business rates overhaul
Tories vow to ‘take a chainsaw’ to ESG rules to boost London listings
Todd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on it