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'We're playing game designs from 2005 still': Caves of Qud's co-creator wants to build new kinds of sicko gameplay systems that'll use all the processing potential being left untapped
Take-Two CEO Strauss Zelnick cannot fathom anyone not wanting to play GTA 6: 'I think we'll be able to engage every appropriate individual'
New PlayStation Portal software update adds 1080p High Quality mode and UX refinements
'Insanely punishing' survival game Atlas is being distilled 'into a more accessible form' for Ark: Survival Ascended's new DLC
One Elite Dangerous fan scavenged parts from multiple VR roller coaster rides to craft the ultimate space faring sim rig, so I hailed him to find out more
How to steal in Crimson Desert
Diablo 4 game director believes it's 'normal' for most action RPGs to undergo major reworks: 'Friction points that we could never imagine suddenly rear their heads over the course of 10,000 hours'
Arc Raiders devs wanted to make it an adventure game more than a shooter: 'We saw more potential in allowing players to explore rather than just shoot'