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CD Projekt struggled to sell partners on The Witcher 3 because its gameplay was 'pretty standard' and they didn't believe it could combine storytelling with a cinematic open world
Todd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on it
Waffle Game Today Answer – November 11TH
'We want skate to be great': Full Circle is handing out condolence rewards to players affected by game-breaking bugs, but still hasn't actually fixed them
Calgary Travel Guide: A Local’s Take on the Best of the City & Beyond
Lumines Arise Launch Trailer Released
Modder builds Windows 98 handheld gaming PC with Intel Pentium inside
Daniele Garbo warns Juventus about missing out on the top four