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Springs, Eternal is the first full-sized game from Gone Home co-creator Steve Gaynor after the rest of Fullbright broke off
Experience Madame Bovary’s Tale through Music: An Evening at the Royal Concertgebouw and Beyond
NVIDIA Awards up to $60,000 Research Fellowships to PhD Students
Battle very, very sad bosses in The Relic: First Guardian, a Witcher-like RPG rooted in Korean folklore
Path of Exile 2 devs 'had so much negativity' around druids not being able to dodge roll in animal forms that they spent the last month making it happen: 'Man it was tough to get that to work right'
Can You Trade in The Forge?
The Northern Lights in Iceland
Pundit discusses the importance of the Napoli stadium for the game