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Is Marathon's time-to-kill too fast, or am I too Arc Raiders-pilled?
Star Citizen studio suffered a data breach in January, and some players aren't happy with the very quiet disclosure that only happened this week
After planning 2 more paid acts, narrative scifi power-washer Ambrosia Sky is instead finishing its story in one free update to 'maximize' its focus on what players loved: 'People got in on that sapphic yearning right away'
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
Fallout co-creator Tim Cain says less is often more in game design: 'As a very wise designer once said to me, a game that includes everything is about nothing'
Once again, Arma 3 gameplay is being passed around as real combat footage: 'It doesn't even look real!' one overexcited poster exclaims
If you love Marathon's vectorheart style but not its PvP, get your aesthetic fix from the gorgeously overstimulating demo for this time trial FPS instead
Fruit Ninja studio Halfbrick hit with layoffs: 'we are navigating a challenging period for the games industry'