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AI is the villain in Pragmata, but director Cho Yonghee wants to stress that his evil AI is slightly different to our real-life evil AI thanks to 'the presence of an AI character like Diana'
Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'
Lost Ark fans fear the worst as Amazon lays off more employees 'as part of broader organizational decisions'
Going Medieval stole my heart with a large, cursed hole
How to mine iron ore for Rhett's Request in Crimson Desert
The co-creators of Caves of Qud, our favorite roguelike fever dream, worked as narrative consultants on Marathon—which mostly meant they 'got to sit there in the room and throw completely absurd ideas at the wall'
Reeves vows to stop UK tech ‘drifting abroad’ with £2.5bn AI and quantum push
Pragmata's devs urge players to test out the demo beforehand to figure out whether controller or mouse and keyboard is best for them: 'There are some people who find keyboard and mouse too tricky'