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Resident Evil Requiem's path tracing is tough on GPUs but it probably won't take as long as ray tracing did to become a mainstream option in games
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
A new California law says all operating systems, including Linux, need to have some form of age verification at account setup
RedOctane's 'next evolution in rhythm gaming' sure looks a lot like 2007's Rock Band
IAG unveils €1.5bn share buyback after record profits at British Airways owner
Avalara acquires Manchester startup Versori in AI-driven integration deal
Is Marathon's time-to-kill too fast, or am I too Arc Raiders-pilled?
Microsoft's update for Direct3D, with opacity micromaps and shader execution reordering now official features, will probably mean little to gamers but graphics devs are going to be happy