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An indie asking for $250,000 is 'a drop in the bucket' says Tunic's publisher, but indies are in a 'survival' era because companies think that 'isn't profitable enough' to fund
Individual insolvencies surge 18% as experts warn households are at ‘breaking point’
Peak extraction shooter is waiting 7 minutes and 38 seconds to kill one guy in particular
Clair Obscur's narrative lead says while it's 'a painful process' to write, AI has never tempted her: 'The whole point of writing is to express what I have in my head'
Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'
A retired Microsoft engineer is training an AI to master Robotron: 2084, an incredibly difficult arcade game about a robot uprising
UK government backs away from AI copyright overhaul as licensing emerges as the battleground
Death Stranding 2: On the Beach review