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Meta's new FrameSync feature aims to make VR a little less nauseating
Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'
Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'
Scott Pilgrim EX review
Casino Marketing Strategies That Actually Work
More than 800 gamers took an exam to prove they could complete an '80s adventure game without peeking at a walkthrough—and only 2 passed
The 5 White Label CBD Brands Helping Entrepreneurs Launch Faster
Tides of Tomorrow: how players will impact one another’s solo adventures, out April 22