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Fractal Design Scape review
'We simply can't do subpar': Behind the scenes with GTA 1991, the ambitious San Andreas prequel whose creators are on the cusp of something special
It looks like Microsoft's cuts got another one: Avalanche has stopped work on its 1970s smuggling sim Contraband to 'evaluate the project's future'
Phoodle Today Answer – August 8TH
What YouTube’s AI content rules mean for influencer marketers, production studios and digital agencies
GoldenMining offers increased returns for crypto holders with PayPal’s assistance
This new 4-player co-op 'doomsday shooter' is free to own forever during its first 24 hours on Steam
'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'