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Shadowstone, the new game from Secret Door and Dreamhaven, kicks off a surprise public playtest at the Future Games Show Spring Showcase
'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me
How the Clair Obscur: Expedition 33 dev process powered creative design freedom
Microsoft removes its 'This is an Xbox' marketing campaign and is slowly purging all mention of it
Heavy Duty Diesel Engines for Transport and Service Businesses
'We are definitely not doing QTEs', said Dispatch's creative director before doing QTEs: 'We just needed it to not suck'
Amazon owns up to needing more human oversight over AI code—unfortunately, it wants to do that with fewer people
Garry Newman says his game creation platform s&box will 'probably' be priced similarly to Garry's Mod