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    Just Cause dev co-founder says the studio got too big and 'numbers focused,' so he quit and made a $25 open world crime brawler

    Tactical Breach Wizards sold 'twice as well' as Suspicious Developments' previous games, but more importantly, it failed catastrophically to lose an IGF award: 'All we can say is we're sorry, and we'll try to do worse'

    Highguard developers were surprised by layoff notices, new report says: They thought they'd have at least a few months to work on it but when Tencent ended funding, there was nothing left

    3 months after laying off a bunch of people, Splash Damage has become 'Splash Damage Group' and acquired another studio

    The next Lego Batman recreates a memorable scene from the 1989 movie, complete with Prince soundtrack

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    Bungie is considering a dedicated duos mode and time-to-kill changes after Marathon server slam feedback

    Battlefield 6 explains how its Javelin anticheat system works—and it kind of boils down to 'just trust me bro'

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