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In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you're able to make every second count
Overwatch's second weekend of Conquest 'had a higher daily player count' than its opening weekend as Blizzard's FPS gains momentum
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
My new indie darling is this crafting game stuffed with hand-sculpted creatures made by a husband and wife dev team
The first look at Amazon's God of War TV show dares to ask: What if dadbod Kratos?
Amazon's gaming walkback continues as it ends publishing deal for a new racing game being headed up by former Forza Horizon creative director
Beamdog swaggers in, says sorry I'm late, then surprise-patches Baldur's Gate 1 and 2 Enhanced 14 years after release
You might be as surprised as I was to learn that Assassin's Creed Mirage is one of the few games to use AI neural texture compression—the only one, I think