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Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
Resident Evil Requiem's path tracing is tough on GPUs but it probably won't take as long as ray tracing did to become a mainstream option in games
How to open warped doors in Resident Evil Requiem
Steam Next Fest's top demos were packed with gnomeslop hijinks, open world piracy, and vampire card battling, but then—well—Marathon happened
Fortnite's Chapter 7 loot pool is a blueprint for battle royale going forward: balanced, lethal, and flexible
Citing Halo, FEAR, and Half-Life 2 as inspirations, Sprawl: Zero waves goodbye to boomer shooters and heralds the arrival of the Millennial FPS
Top analyst firm Gartner predicts the 'sub-$500 entry-level PC segment will disappear by 2028', along with worldwide PC shipment decline of 10.4% in 2026
How to expand Grace's inventory in Resident Evil Requiem