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Resident Evil Requiem delivered on the multiple-protagonist promise I've always wanted from Silent Hill
A rep for a major mouse company thinks half of gaming mice will be like the Superstrike in three years
Valve nixes less confident Steam Machine language, recommits to 2026 release
Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'
Marathon's aura-farming NPCs show just how bland and lifeless Arc Raiders' AI-voiced characters really are
You can blame some of Deus Ex: Invisible War's console limitations on the publisher's 'weird theories that FPS games don't sell or RPGs don't sell'
Valve still 'hopes' to ship Steam Machines in 2026, but a delay into 2027 is starting to look like a real possibility: 'Memory and storage shortages have created challenges for us'
MindsEye studio claims it now has 'overwhelming evidence of organized espionage and corporate sabotage' that somehow made its game bad, and also it's laying off more people