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'I wish Wyll had gotten more content' says the Baldur's Gate 3 writer who wrote him, and splitting his story between devils and dads 'might have been a mistake in hindsight'
How to judge your lie in the rough, according to a short-game expert
Larian swears off gen AI concept art tools and says 'There is not going to be any GenAI art in Divinity,' but it's still 'trying [AI] things out across departments'
Who asked for this? PC gamers left wondering after AI takes center stage at CES 2026
For all the Divinity dev details Larian isn't ready to comment on, we got a firm answer about the game's controls: the studio's sticking to its guns on no WASD movement
It's not the news we wanted but it's what we expected: EA has finally admitted Project Rene is a 'mobile-first' game
SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'
If for some reason you can't get enough of Stranger Things' Vecna, you can now play as him in Dead by Daylight's latest crossover