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    Fallout designer Tim Cain reckons his subsequent 3 projects were buggy games 'or, as people called them, flawed masterpieces' because 'we had a lot of feature ideas, we did not edit ourselves at all, and we were a small team'

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    'I'm over making other people really wealthy with my own creations': Fallout co-creator Tim Cain isn't interested in making a new IP or a sequel to one of his classic RPGs and, at this point, he's 'exasperated with the question'

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    Arrowhead CCO Johan Pilestedt corrects player who thought he'd griped about Magicka being review bombed, says 'we got so-so reviews' in 2011 because of bugs—also, it was 'released without our knowledge'

    Quake modders banded together to release the third Brutalist Map Jam, with two campaigns' worth of FPS goodness in 'a megalithic community project more than a year in the making'

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