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    ZA/UM doesn't want 'to invite too many comparisons' to Disco Elysium with new game Zero Parades—'We didn't feel like we wanted to repeat our greatest hits'

    Arc Raiders' old machine designs sound so diabolical, it's no wonder they were reworked or removed after poor playtest feedback: 'At that time, they didn't fit with the game very well'

    Disco Elysium writers marvel at how a game made 'in a f**king squalid flat' in Estonia had such a huge impact, and welcomes successors like Esoteric Ebb: 'We make games, but we also like them'

    Meta bought Moltbook, an almost entirely AI-populated social media platform, for we don't know how much—and we're not completely sure why yet, either

    The worst part of Resident Evil Requiem is its final choice, which is an annoying throwback to Resident Evil 7's ultimatum

    'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me

    Brian Hagerty: Leading with Service and Grit

    Maersk halts operations at Oman port after drone strike widens Iran conflict disruption

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