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Dealing trillions of damage in Diablo 4 isn't a problem worth worrying about as long as 'there's something that makes it meaningful', game director says: 'I know a lot of it is from fear'
Cities: Skylines 2 boss says they 'completely overestimated' the Unity engine's capabilities
Clair Obscur's narrative lead says while it's 'a painful process' to write, AI has never tempted her: 'The whole point of writing is to express what I have in my head'
Baby Steps' level design was hugely inspired by a custom map in Mirror's Edge and Japanese skateboarder Gou Miyagi: 'All of a sudden I was actually looking at and seeing the space in a way that I hadn't in a single player level in a long time'
7 Best AI Construction Scheduling Tools for What-If Recovery Planning
How to beat every Elder Dragon in Monster Hunter Stories 3
Gerard LoSardo on Leadership and Life Inside Global Tax
Innovate UK pivots funding to back high-growth firms and future ‘industry giants’