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In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you're able to make every second count
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Intel Foundry exec leaves to head up Qualcomm's semiconductor biz as Intel shake-up continues
Classic Resident Evil mutates into a comedy fever-dream through the power of BioRand
Thanks to Mewgenics' cruel sidequest items, I've accidentally created the conditions for the most cursed run ever
This Linux tool was the last thing I needed to wave goodbye to Windows
All the Stardew Valley 10th anniversary announcements, including new romance options and a giant Pelican Town desk mat to replace your map keybinds
PS5 Pro owners will soon get an improved PSSR AI upscaler, while PC gamers with RDNA 2 and 3 GPUs are still praying for AMD to add official support for FSR 4