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Fantasy heist sim Project Shadowglass is even more inspired by Thief than I had realised, as a new trailer shows off water arrows, blackjack knockouts, and authentically sloppy swordfighting
Question time: How many of you actually care about going fast in an MMO dungeon?
I spent 6 months saving up for a banged-up truck in GTA RP and now I know exactly what I want from GTA 6's multiplayer
Maven backs digital investigations platform Chorus with £15m investment to drive AI expansion
Darktide is getting a new extraction-esque mode where you go outside and try not to die from radiation poisoning: 'If time runs out and you die, you get nothing'
The Free Lanes update will finally demolish Starfield's most annoying loading screens, sort of
Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'
Kenneth Alan Wilder: Crafting the Art of Private Dining