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Baby Steps' level design was hugely inspired by a custom map in Mirror's Edge and Japanese skateboarder Gou Miyagi: 'All of a sudden I was actually looking at and seeing the space in a way that I hadn't in a single player level in a long time'
Another nail in the Metaverse coffin: Meta Horizon Worlds is shutting down in three months for VR, but the mobile app will remain
How to craft and use a name tag in Minecraft
'We're playing game designs from 2005 still': Caves of Qud's co-creator wants to build new kinds of sicko gameplay systems that'll use all the processing potential being left untapped
Marathon Ranked explained: Rules, scoring, and rewards
Pragmata's director appreciates all the comments likening it to an Xbox 360 game of old: 'I'm someone who's got a lot of happy experiences and memories from that generation'
Dealing trillions of damage in Diablo 4 isn't a problem worth worrying about as long as 'there's something that makes it meaningful', game director says: 'I know a lot of it is from fear'
Marathon's competitive mode is so complicated that Bungie made a literal maths test to figure it out, and it actually helps