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    Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'

    Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'

    Stardew Valley's soundtrack is the game's unsung hero, and nails the surprisingly difficult task of making a cosy game's music memorable

    It looks like more memory price hikes may soon be on the way, as Samsung and SK Hynix reportedly inform customers of yet another DRAM price increase

    Bringing ILL to life: How the dev translates horror filmmaking chops into the game

    Owlcat just teased a new Warhammer 40,000: Rogue Trader DLC, and it's all about everyone's favorite relic-hoarding necron, Trazyn the Infinite

    Fortnite's no-aim-required lock-on assault rifle is an all-time stinker, and I hope Epic vaults it into oblivion

    How to feed foxes in Disney Dreamlight Valley

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