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Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'
Stardew Valley's soundtrack is the game's unsung hero, and nails the surprisingly difficult task of making a cosy game's music memorable
It looks like more memory price hikes may soon be on the way, as Samsung and SK Hynix reportedly inform customers of yet another DRAM price increase
Bringing ILL to life: How the dev translates horror filmmaking chops into the game
Owlcat just teased a new Warhammer 40,000: Rogue Trader DLC, and it's all about everyone's favorite relic-hoarding necron, Trazyn the Infinite
Fortnite's no-aim-required lock-on assault rifle is an all-time stinker, and I hope Epic vaults it into oblivion
How to feed foxes in Disney Dreamlight Valley