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    Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'

    Path of Exile's next expansion overhauls a beloved endgame system that hasn't seen major changes for 10 years

    Project Windless creative director says the developers chose a 9-foot warlike rooster goliath as their protagonist because literally 'every candidate' interviewed to work on the game wanted to play as one: 'All of them—and we were like, OK'

    Stardew Valley has basically become the Tolkien of cozy gaming

    Markiplier says Hollywood was 'willfully ignoring the potential of YouTubers' before his film Iron Lung made $50 million at the box office

    Famed for its 100+ hour anime tactics RPGs, the Disgaea series is getting an action-centric spin-off

    'An absolute eyesore': Marathon's biggest issue seems to be its poor UI design that's confusing players, 'I have no idea where I'm at, what I'm looking at'

    If your mouse input is totally busted in Marathon right now, I may have the fix

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