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Unified Whole-Body Control for Physically Simulated Humanoids
'We have more levels than players': This indie dev's game was a complete flop, but he's powering through with his plan to release 20 seasons of new content anyway
Spotlight: Accelerating into AI with VDI
Scaling Action Recognition Models with Synthetic Data
Too far from the ball? Too close? Butch Harmon has 'great drill' to check
Marvel Rivals players discover a little shark lad can instakill the whole enemy team by eating them and hurling himself off a cliff
Sac Gamers Expo 2024 Welcomes Special Guest Andrew Gray
If you have fond memories of Warhammer battle reports from antique issues of White Dwarf, here's a turn-based wargame that's basically just those