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    I've already been getting my hopes up for The Expanse game from RPG factory Owlcat, and its main theme just skewered my Mass Effect-loving lizard brain

    so pretty big idea, it seems that Apple is chasing the wrong goose. Apple is trying to add more vision or screens or stuff to your eyeballs,… whereas the truth is, and everyone talks about this is that we want fewer devices and screens in front of our eye

    OG Fallout artist Leonard Boyarsky says The Outer Worlds 2 almost had its own 'old school Obsidian' evil ending, but it took too much effort for too little payoff: 'I love making these types of games, but it is very stressful'

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