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    How Crash-Style Gaming Platforms Are Driving Digital Revenue 

    Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'

    Controversy in Malta: the three projects causing uproar

    Marathon dev effortlessly bodies haters who say Bungie's not the studio that made Halo anymore—rattles off 40 Halo OGs who still work there and says he can list more if you want

    Baby Steps' level design was hugely inspired by a custom map in Mirror's Edge and Japanese skateboarder Gou Miyagi: 'All of a sudden I was actually looking at and seeing the space in a way that I hadn't in a single player level in a long time'

    Borderlands 4: new Vault Hunter C4sh the Rogue rolls in March 26

    Nvidia's very keen on you 'catching the future of real-time rendering' at this year's GTC, though I suggest not waiting with bated breath for anything groundbreaking

    One Elite Dangerous fan scavenged parts from multiple VR roller coaster rides to craft the ultimate space faring sim rig, so I hailed him to find out more

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