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Share of the Week: Framing
World of Warcraft: Midnight's lead composer feels 'very lucky and happy that we're not using generative AI'
Microsoft's update for Direct3D, with opacity micromaps and shader execution reordering now official features, will probably mean little to gamers but graphics devs are going to be happy
Marathon UI designer declares himself the 'fontslop merchant' and promises Bungie will never 'remove the SAUCE from the UI'
Resident Evil 1's remake and the OG Resident Evil 4 are still must-plays, and you can make them both look even better with HD remaster mods
Killing Floor studio Tripwire Interactive lays off 23 people because of 'business realities' and all the other usual stuff
Tactical Breach Wizards sold 'twice as well' as Suspicious Developments' previous games, but more importantly, it failed catastrophically to lose an IGF award: 'All we can say is we're sorry, and we'll try to do worse'
Marathon Server Slam update: Bungie says if you're not getting enough PvP action, maybe you're just not looking for fights in the right places