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Michael Franti: From the Stage to Soulshine—A Life Built on Purpose
XDefiant was originally going to be a new Splinter Cell, according to former Ubisoft devs who went on to make Dispatch, but the publisher changed plans to chase those big Call of Duty bucks
Phasmophobia devs say all that live service malarkey can do one: they focus on making 'a fun game that people want to play because it's fun'
After the bungled launch of Cities: Skylines 2, Paradox Interactive and Colossal Order part ways as development moves to a new studio
Arc Raiders' new Deadline mine is so effective that it can one-shot a Bastion, tear a Leaper apart, and help destroy a Queen arc in just 10 minutes
Win Limited Rewards, Defeat Bosses, and Explore New Areas in The Ragnarok X: Next Generation Half-Year Anniversary Event
New director verification rules ‘will cut corporate register’, experts warn
FF14 director Naoki Yoshida has big plans for the MMO after Dawntrail's roughspots—hinting at A Realm Reborn-style overhaul