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Sleepy Hollow boasts every amenity imaginable — including one that’s right on target
'Don’t toil away on the things that don’t really matter': Peak creator says its rapid development cycle has 'proved that there are definitely different, but maybe better ways to make games'
Jon Rahm's list of most underrated LIV players has a surprise
Action RPG Dragon Khan Steam Demo Live
It's not the news we wanted but it's what we expected: EA has finally admitted Project Rene is a 'mobile-first' game
For all the Divinity dev details Larian isn't ready to comment on, we got a firm answer about the game's controls: the studio's sticking to its guns on no WASD movement
'Much more to life:' At LIV promotions, 2 comeback stories take center stage
£14m divorce battle exposes the risks of non-disclosure in complex family wealth cases