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Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'
Crimson Desert hands-on report: four hours in the RPG’s massive open world
Should Marathon change its divisively fast Server Slam time-to-kill?
After 6 hours, Crimson Desert is one of the most overwhelming, chaotic, madcap videogames I've ever played—and I'm hungry for more
How to feed foxes in Disney Dreamlight Valley
This dice-rolling roguelite is like Balatro on steroids, and its bosses are pure evil
Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'
Dr Janice Crowder: Discipline, Systems and Decades in Women’s Healthcare