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    Former Assassin's Creed director doesn't think the current way of making big budget games is 'tenable': 'I think the future lies in smaller teams'

    It's not the news we wanted but it's what we expected: EA has finally admitted Project Rene is a 'mobile-first' game

    Larian says Divinity's character customisation will be 'even better' than Baldur's Gate 3's: 'More colors, more options, more control'

    This trail-foot feel eliminates early extension and adds power

    Devil Hunter Controls List

    Divinity's reveal trailer was brutal and dark for a reason, Larian's writing director says: 'We want to give players the opportunity to be the light in that darkness'

    Nottingham Forest wants to challenge Juventus for Serie A midfielder

    This driving range isn't fancy. But the game could learn something from it

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