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Killing Floor studio Tripwire Interactive lays off 23 people because of 'business realities' and all the other usual stuff
As Assassin's Creed Shadows support comes to an end, Ubisoft reiterates what's coming in the future, and yes, co-op factors into it somehow
BrewDog closes all bars for a day amid sale talks as advisers oversee potential deal
Programmatic Risk Management for Derivative Trading
How to get a Breathtaking Snowglobe in Arc Raiders
Crimson Desert hands-on report: four hours in the RPG’s massive open world
Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'
Capcom makes the majority of its sales on PC, and it expects the 'ratio to continue increasing'