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    'We are definitely not doing QTEs', said Dispatch's creative director before doing QTEs: 'We just needed it to not suck'

    Facepunch is 'talking to people' about a Rust movie: 'We definitely had interest'

    Valve comes out swinging against New York lawsuit with rare public statement: 'The type of deal that would satisfy the NYAG would have been bad for users and other game developers'

    Former Highguard dev who called out grave-dancing over the reveal trailer says the discourse 'had some very dark corners that may have accelerated the timeline of our failure,' but adds, 'it wasn't the primary cause'

    Hasbro CEO still has 'so much AI-based' grist in his own D&D games 'it would floor you', but he's not putting it in MTG cards or D&D books because people 'just don't want it'

    Diablo 4: Lord of Hatred's new crafting system will bring back season 11's sanctification and gives bad loot the potential to be legendary

    More than 15 years after it was revealed to the world, the game once envisioned as Crytek's big move into the online military shooter scene is finally closing

    Overhauling Minecraft's world generation was like 'trying to build a skyscraper with hand tools' which basically scared Mojang off of continuing massive yearly updates

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