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Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'
The co-creators of Caves of Qud, our favorite roguelike fever dream, worked as narrative consultants on Marathon—which mostly meant they 'got to sit there in the room and throw completely absurd ideas at the wall'
Kenneth Alan Wilder: Crafting the Art of Private Dining
Witches and glitches are your targets in retro adventure Witchhunter.exe
Jeff Kaplan is sick of hearing you demonize games you weren't going to play anyway: 'Shut the f**k up. No one cares. We don't need to hear that you weren't into it'
6 Business Use Cases For Perforated Metal
As a Pathfinder 2e sicko, I'm excited for Starfinder: Afterlight after playing an hour of its playtest—but Epictellers has a lot of work to do before demo time this summer
UK factories hit by ‘collapse’ in orders as costs surge across manufacturing sector